Mobile gaming is so rampant these days that everywhere you look, you see people playing apps and games on their smartphones and tablets.
In fact, according to Digi-Capital intelligence firm, game software revenue is expected to generate $88 billion revenue this year and surpass $110 billion by 2018.
Although Steam PC titles and free-to-play game titles weren’t included in the research, it was reported that the mobile market is expected to draw more interest than console games.
Tim Merel, founder and managing director of Digi-Capital said, “Where mobile games will take $3 of every $10 spent by gamers on software in 2015, that figure will go up to $4 out of every $10 by 2018. And mobile games revenue will grow from $29 billion in 2015 to $45 billion by 2018 at 15 percent annual growth.”
While these numbers can possibly happen, the smaller game studios developing mobile games will still have a hard time trying to keep up with established studios, and attracting new users will remain expensive.
But if they make their games appealing and compelling enough, they may have a shot against the bigger competitors.